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Actual Play: GURPS Jade Regent – Win the battle, end befuddled

We picked up where we left off. Shiba, Thumvar, and Staver were in the thick of it on the right side of the battlefield, while Cadmus was preparing to invoke Smite again against something like eleven targets in range. Well, good plan. The other guys managed to not get too badly grappled and mangled by…

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Time of Flight in pen-and-paper RPGs

This is a response to a post +Gerardo Tasistro made a bit ago about when time of flight matters in RPGs. He’s positing that it’s not enough to know when in a turn sequence you act, but sometimes it’s key to know when – sometime later – the consequences of your action actually occur. I started to…

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Navelgazing for fun and profit

I’m taking a page from +Peter V. Dell’Orto‘s book today, and just throwing down some random thoughts. GURPS Dungeon Fantasy: Jade Regent As much as I occasionally take gentle shots at the Adventure Path and its theme, I have a fantastic time playing in that game. It gives me my only real outlet for actually experiencing…