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  • Features | Grappling Mat | GURPS | Uncategorized

    Woo hoo! TG hits 300 sales!

    Bygamingballistic November 8, 2013October 24, 2016

    I note today that Technical Grappling has now sold 300 copies since it went live on Sept 5 or thereabouts.  Thanks to all who have purchased it, and I hope you are getting good use out of the book! I won’t lie and say I’m done with it, though.  Mwa ha ha. If you haven’t…

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  • Features | Grappling Mat | GURPS | Uncategorized

    Errata released for Technical Grappling (plus commentary about biting)

    Bygamingballistic November 7, 2013October 24, 2016

    Thursday is GURPS-Day, and thanks to the digital format of e23 releases, there have been some fixes and tweaks to Technical Grappling. There were three that made it in: 1. (p. 7) The neck hit location has been formally made part of the head region, rather than belonging to both head and torso. The inclusion…

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  • GUMSHOE | GURPS | Uncategorized

    Gaming Ballistic’s Firing Squad: Leonard Balsera (Lead Designer for FATE Core)

    Bygamingballistic November 6, 2013April 21, 2017

    After my first two interviews, I tried to branch out. I contacted +Fred Hicks, to talk about FATE Core and its success – and he referred me to +Leonard Balsera, who was the design lead on the project. I gratefully accepted, and when Leonard returned from a busy convention schedule, we set up some time…

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  • Find Me!
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