Skip to content

Gaming Ballistic

  • Gaming Ballistic LLC
  • NEW! GB Shopify Store
  • GURPSDay FeedExpand
    • Old GURPSDay Summaries
  • FeaturesExpand
    • Firing Squad
    • Grappling Mat
    • GURPS 101
    • Melee Academy
    • Reloading Press
    • Reviews
    • Violent Resolution
  • Find Me!
  • Errata
Gaming Ballistic
  • Actual Play | GURPS | Jade Regent DF | Uncategorized

    Actual Play: GURPS DF Jade Regent – Ravenscraeg 8

    Bygamingballistic May 6, 2013October 24, 2016

    When last we left our heroes, we’d just had the screens fall to reveal a staggering number of new foes in the middle of this final combat of the adventure. Dawn was stunned for a single second, we were looking at ten or so angry zombies, and a runecaster and some other BMF (an Oni)…

    Share this:

    • Share on Reddit (Opens in new window) Reddit
    • Tweet

    Read More Actual Play: GURPS DF Jade Regent – Ravenscraeg 8Continue

  • GURPS | Uncategorized

    Grappling at really low ST in GURPS

    Bygamingballistic May 3, 2013October 24, 2016

    A recent post in the forums, which started off with a link to this very blog – specifically my old post on how ST rolls are problematic in GURPS, brought up a very interesting edge case that I really wish had come up explicitly in the Technical Grappling playtest. It has to do with scale….

    Share this:

    • Share on Reddit (Opens in new window) Reddit
    • Tweet

    Read More Grappling at really low ST in GURPSContinue

  • GURPS | Uncategorized

    Combat Ebb and Flow, Feint, and Evaluate

    Bygamingballistic May 2, 2013October 24, 2016

    I wrote The Last Gasp in order to put lulls and flurries into combat, among other things. I wrote Delayed Gratification because I didn’t really like Feints much, and introduced the Setup Attack as a notional replacement or supplement. But I was thinking about Feints and Waits (next week! Melee Academy is May 9!) partially as a response to…

    Share this:

    • Share on Reddit (Opens in new window) Reddit
    • Tweet

    Read More Combat Ebb and Flow, Feint, and EvaluateContinue

Page navigation

Previous PagePrevious 1 … 635 636 637 638 639 … 674 Next PageNext

© 2026 Gaming Ballistic - WordPress Theme by Kadence WP

  • Gaming Ballistic LLC
  • NEW! GB Shopify Store
  • GURPSDay Feed
    • Old GURPSDay Summaries
  • Features
    • Firing Squad
    • Grappling Mat
    • GURPS 101
    • Melee Academy
    • Reloading Press
    • Reviews
    • Violent Resolution
  • Find Me!
  • Errata
Search