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    Pathfinder Read-through – Chapter 2: Races

    Bygamingballistic January 20, 2013October 24, 2016

    This is the first real “meat” chapter in the Pathfinder RPG book, and it’s a short one. Still, it gives a flavor for what is to come from a game design point of view. The chapter opens with seven individuals who can probably divide up 7% body fat between them. I’m not sure if that’s…

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  • GURPS | Uncategorized

    Sticking it to ’em: Impaling vs Piercing Damage

    Bygamingballistic January 19, 2013October 24, 2016

    +Peter V. Dell’Orto noted here that sometimes there’s a bit of a mental squaaawwwk! when it comes to comparing piercing vs. impaling damage types. He makes some good points, and partly, this ties into penetration and injury GURPS-physics. Impaling damage, by and large, is assumed to result from a deep, often narrow, penetrating injury that gets…

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    Realistic, Believable, Cinematic: Orthogonal basis set of fun

    Bygamingballistic January 18, 2013October 24, 2016

    Every now and then people talk. Usually on game forums. And they say things like: “Oh, yes. I like my flying dragons that eat starships and crap magical poop to be realistic.” My thoughts on that were similar to how Bill Stoddard replied when someone commented that an increase in Basic Speed granted by a magical…

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