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    Don’t forget to check the weather

    Bygamingballistic January 12, 2013

    Over at Dungeon Fantastic, +Peter V. Dell’Orto comments casually that he assumes that the local environment in his Felltower Dungeon Fantasy campaign matches whatever is going on outside his house at the moment. I thought this was brilliant, and extensible The internet, plus sites like weather.com, weather underground, and apps such as WeatherBug all allow you to get…

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    Cabaret Chicks on Ice, the Sequel!

    Bygamingballistic January 11, 2013October 24, 2016

    Ah, yes. Cabaret Chicks on Ice. The joke-title for GURPS Low-Tech for quite a while on the SJG Forums. Recently, since it seems like forever (but only seems that way) since my manuscript went into the queue in production and saw the rough PDF go around, I’ve been going crazy waiting for the Big Damn…

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    Travel in Gaming (Part 2)

    Bygamingballistic January 10, 2013

    One of the oft-discussed and frequently derided rules of thumb is the GURPS rule for travel: Move x 10 miles per day.Now, that CAN be done, but it’s rather unlikely. But . . . if you take the slowest party Member’s Move, and roll (roughly) half-again that many dice, that accomplishes the same thing.So a…

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