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    Forthcoming

    Bygamingballistic January 6, 2013October 24, 2016

    Upcoming posts! Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind. More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three? For now, I have a Pyramid article to finish . . .

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    The Sound of Silence(r)

    Bygamingballistic January 6, 2013October 24, 2016

    The spy creeps through the building, making no noise whatsoever. Even ninjas would have marveled at his stealth, cunning, and patience. At last, he enters the room containing his prey. He extracts his silenced pistol, levels it at his target’s head. He will destroy the man, and sneak out the way he came, no one…

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    Treasure Tables (linked from Dungeon Fantastic)

    Bygamingballistic January 3, 2013

    Peter Dell’Orto, over at Dungeon Fantastic, just posted a link to a First Edition DnD treasure trove generator. I do vaguely remember “Treasure Type,” and would have to look for it more closely. But I tried it out randomly, and got some really neat results.  Treasure Type D; 3 repeats, verbose gems “on.” Treasure Type…

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