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    CAG (Computer Assisted Gaming)

    Bygamingballistic January 7, 2013October 24, 2016

    Over the next week while I’m in Malaysia, I will be playing in at least one, if not two gaming sessions at various times. One will be the next-best thing to an actual face-to-face game, using Google Hangouts and TableTop Forge to do video conferencing. The other uses MapTools and is a GURPS Dungeon Fantasy…

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    Forthcoming

    Bygamingballistic January 6, 2013October 24, 2016

    Upcoming posts! Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind. More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three? For now, I have a Pyramid article to finish . . .

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    The Sound of Silence(r)

    Bygamingballistic January 6, 2013October 24, 2016

    The spy creeps through the building, making no noise whatsoever. Even ninjas would have marveled at his stealth, cunning, and patience. At last, he enters the room containing his prey. He extracts his silenced pistol, levels it at his target’s head. He will destroy the man, and sneak out the way he came, no one…

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