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Armor as Dice: Keeping the Mystery

Armor as dice is a good way of simplifying and speeding some aspects of GURPS combat. It makes it pretty easy to determine if an attack penetrates armor – do the damage dice exceed the armor dice? If yes, injury occurs. If not, it doesn’t. Simple and binary. Maybe too much so. In my Alien…

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Scaling character DR by tech level

Sort of in response to another thread on the forums. But this time, I’m wondering if I can use my favorite thing in the whole GURPS world to answer a question about scaling DR with tech level. Damage Resistance At 5 points per level, DR is fairly expensive. It’s 1.6x more than Fatigue Points and…

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Grazes House Rule for Armor as Dice

Grazed! In the GURPS Alien Menace game, we use armor as dice. So their DR 35 combat armor is now 10d on the torso. The 3d (5) blasters knock that down to 2d armor, doing 1d burn injury per hit through the torso. It’s fast and easy. But we wanted to come up with a…