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Invocation-based Disadvantages for GURPS

One of the issues I’ve got with making characters in GURPS is the bonus points you get for Disads. Now, don’t get me wrong. For a point-based game, getting more points for being more limited than other characters is a fine design decision. In the point-based currency of character generation, you’re accepting more power when…

Behold! Now introducing the Orc-o-Matic (v1)
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Behold! Now introducing the Orc-o-Matic (v1)

This is going to be an evolving project, but I’ve got a simulation-based OrcPower calculator up on Google Drive. Here’s the link to the file: Orc-O-Matic! Inputs You input basic stats in the yellow boxes. Some input notes: STR or DEX: the bonus to hit/damage from your attack attribute Style or Choice: things like the +2…

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Now That’s More Orcpower! (Champion Fighter)

Moving from Druids to the realm of real hand-to-hand fighters, we’ll start with the 6th level Champion dual-weapon fighter. Wielding either an axe and a hammer, or two of each (doesn’t matter, the damage is the same), the combination of a pretty good starting die roll (one 16) plus judicious selection of races and stat…