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Templates and Loadouts

As I work through the details on my Alien Menace campaign, I find myself fretting about character templates and kitting up the fighters. On the one hand, if you’re basically doing GURPS XCOM, it’s basically all about how good a trooper you are (a template), and the ever-cooler gear you get. From a RPG and…

Defend vs. DEATH!
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Defend vs. DEATH!

Thursday is GURPS-Day, and this one might be the shortest content-containing GURPS-Day post ever. +Christopher R. Rice and I were chatting about character templates for a project that we’re involved in. I was musing that we should maybe, instead of a set template, allow something like “50 points in ST and HT, 60 points in DX…

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GURPS 101: Guest Blogger GEF talks Social Traits Part 1 of 4

This is a guest blog column by Geoffrey Fagan. He doesn’t have a blog himself, but participated regularly in the GURPS Forums under the username GEF. Social Traits GURPS addresses social traits in its game mechanics, comprehensively, in a couple of ways: Those traits that establish existing relationships, and “Reaction Modifiers” that affect the formation…