Sunday Review: GURPS After the End 1 – Wastelanders
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Sunday Review: GURPS After the End 1 – Wastelanders

We have a new series in town, and an old one. After being held up in release limbo for an awfully long time, the post-apocalyptic GURPS After the End 1 – Wastelanders has clawed its way through broken terrain, starvation, radiation, and mutant dinosaurs to snap at our heels. This will be a very comprehensive…

Combat plans courtesy of Action 2
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Combat plans courtesy of Action 2

In my review of Action 2, the gift that keeps on giving, I noted that there were several frameworks for thinking through things in a structured way. One was Assess, Analyze, Act, and Avoid. I decided to apply that to the Aeon campaign, and specifically to The Commander, my 1,300-point (or so) super-soldier. What does…

Aeon Campaign: S1E8 – Demon Wasps and Conversations with Relatives
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Aeon Campaign: S1E8 – Demon Wasps and Conversations with Relatives

Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers Eamon Finnegan (Kyle) – smooth talking gravity-master; Ultimate Fighting Lawyer, to borrow a phrase. Emily was presumably…