Alternate Disarms in D&D5
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Alternate Disarms in D&D5

The Melee Academy series from Thursday got me thinking of alternate mechanics for disarms in D&D. The existing one is straightforward and usable. Roll a melee attack, opposed by your foe’s Strength (Athletics) or Dexterity (Acrobatics). But neither of those two really speak well to a disarm. If anything, a Saving Throw is almost more…

Melee Academy: Disarming (by Kalzazz)
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Melee Academy: Disarming (by Kalzazz)

This is a guest post by Kalzazz on the GURPS Forums. He heeded my call to arms, and contributed this post on Disarming in GURPS. I have done some minor editing for formatting and flow, but that’s all. Disarming This is one of those things. Yes, GURPS has rules for disarming, but I can’t offhand…

Melee Academy: Disarms in four systems
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Melee Academy: Disarms in four systems

Welcome to another session of Melee Academy. This cross-blog event is open to all who want to write about the topic chosen, in any system. If you have something to say, write it, send me a note, and I’ll add it to the list. Today’s Entries Martial Arts: The Maltese Falcon (Shooting Dice) Melee Academy:…