|

Don’t stop here – go read Dungeon Fantastic today

If you’re new to GURPS, or are sometimes frustrated or confused or find GURPS melee combat to be slow, +Peter V. Dell’Orto has some good advice for you. GURPS 101: Avoiding Combat Analysis-Paralysis in GURPS He nicely covers some options (and non-options) to keep things simple. It’s not even a false economy of simple. I’ve heard that while…

|

Randomly hitting chinks in armor

Thursday is GURPS-Day, and I’m going to try and answer a question that +Jason Packer probably already answered for himself. But I write what hits me. He noted in a post that there are ways to randomly hit lots of things in GURPS, but “chinks in armor” doesn’t seem like one of them. Are there any ways…

| |

Melee Academy: Fighting People Better Than You

I hope that Melee Academy attracted lots of posts today, and so I’ll list them first. Melee Academy: Dealing With Superior Foes (Dungeon Fantastic) Melee Academy: Outgunned, Outmanned, and Outmaneuvered – Now What? (Ravens ‘N Pennies) Next Academy: PCs against really bad odds. (Virtual Table Topping) Melee Academy: Hero System Style (RPG Snob) TL;DR Today’s Melee…