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Parrying Unarmed Attacks – a quick noodle

There’s an interesting discussion going on over at the SJG Forums about parrying unarmed attacks with weapons. It’s interesting for a bunch of reasons. GURPS Martial Arts has a bit to say on this subject, mostly in the text box appropriately titled Harsh Realism for Unarmed Fighters. GURPS Basic Set throws down on p. B376 and…

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Melee Academy Collection

I’m taking the really useful and fun stuff being written for Melee Academy, as well as other good posts that come my way, and collecting them under a separate page: Melee Academy. Watch this page for new stuff that helps get people’s arms wrapped around fightin’ in GURPS, and if you see something on another…

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Keeping it fun: periodic action other than fighting

+Jake Bernstein sent me this note via my Google profile, and it seemed like a good topic by itself: Just had a random thought about this topic. I’m pondering a Banestorm game, and I am thinking of how to resolve the very “in-play” specific problem of archers and mages needing lots of time to get off…