Worth Reading – 10 Rule Zero statements from Jeffro

While I’m trying to finish up Ch 8 readthrough and writeup in Pathfinder, here’s a must-read post from Jeffro. I think each of these is basically a Rule Zero subject, but they’re well noted. I will likely expand this post later on. His comments are worth reactions!

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Making grapples suck less in armed combat

Last post of Melee Academy was on getting into CC range with a grapple in one turn. +Mark Langsdorf picked up on this and showed a higher-percentage option to get into CC that takes two turns, and by his own notes, is really good at negating the hated Defense Bonus of a shield. Martin Leuschen made a…

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The Bait and Switch

I can’t find the thread anymore. But over at the SJG Forums, someone was talking about starting perhaps an Old West style game. But then, there would be Zombies. But the players wouldn’t know ahead of time. This brought up the concept of the Bait and Switch, where the players are ready for one style…