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Relationship Mapping and Complicated Stories

In yesterday’s post on +Rob Conley‘s Majestic Wilderness D&D Campaign, I noted the difficulty of keeping all of everything straight. Part of that was trying to integrate the map and geography, the PCs themselves, getting a feel for my own character, as well as being dropped in the middle of things. Ready? OneTwoThreeFIGHT! But the more…

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The PCs are Being Hunted – what to do?

Over on Google+ and the RPG Stack exchange, +Jeff Demers asks for help: I thought some people here may want to assist in answer this question. I’m writing an adventure for tonight and I’m floundering! How to write an adventure where the primary focus is the characters being hunted? I ran into some issues posting to the…

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Felltower – Themes from an awesome play report

+Peter V. Dell’Orto runs a pretty awesome “pickup” Dungeon Fantasy megadungeon campaign, called Felltower. His most recent play report was epic on several levels, not the least of which was, “hey, Dragon!” More broadly, though, the session was interesting from other perspectives than was was clearly the fun that was had. What did I notice? Research…