Contact Right

+Fred Brackin shoots and scores, I think, in this comment in a very, very, very, uselessly very long thread over on the SJG Forums: The core problem outside comparative expense of Allies who could the same thing and more is the comparative expense of just buying the Skill yourself. Buying that Contact with History-15 with Usually…

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Scaling DR Revisited

When I talked about scaling DR by Tech Level, or perhaps simply showing diminishing returns, I drew a comment by +Michael Wolf that brought up some new thoughts.  There’s Nothing About Point-Buy That Isn’t Meta On the one hand, he called it too meta. I disagree with this characterization, because assigning point values to things is about as…

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Armor as Dice: Keeping the Mystery

Armor as dice is a good way of simplifying and speeding some aspects of GURPS combat. It makes it pretty easy to determine if an attack penetrates armor – do the damage dice exceed the armor dice? If yes, injury occurs. If not, it doesn’t. Simple and binary. Maybe too much so. In my Alien…