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Reverse Missiles – the options

This is in response to a quite interesting thread on Reverse Missiles. Like many things that occur at the intersection of magic and technology of any sort, there can be many answers depending on the metaphysics of how it is all supposed to work. Reverse Missiles 101 The key bits are There is one hit…

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Replacing ST rolls gets the nod!

All of GURPS is optional, more or less, though some is more optional than others. This is a bit of a rehash of I’m on record as being not-a-fan of ST rolls. I even worked out an alternate system (granted, not a lot of playtest in that one) that really did away with ST rolls…