Increasing Dodge through skill
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Increasing Dodge through skill

There’s a pretty interesting thread over on the forums where someone was asking a bunch of questions about Martial Arts and Technical Grappling. So +Peter V. Dell’Orto and I are both happy. But one point the author makes is that if you take two fighters, one ridiculously skilled and the other not-so-much, that as awesome as their…

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Punching at Reach 1

One interesting thing struck me from the previous post, especially when one considers the often-repeated admonition that just because you have located your miniature figure on a hex-map in a given spot, doesn’t mean that you’re sitting in the middle of that hex at all times. In fact, you’re probably anywhere in it. Evil Math?…

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Melee Academy: Multiple Attacks

In GURPS, you can pack a lot of action into just a few seconds. But sometimes, you just need even more. While the various attack maneuvers let you strike a blow in the name of science (as an example), sometimes, due to a surfeit of targets or a surplus of awesomeness on your own part,…