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Melee Academy – Team Tactics 101

Welcome to the third installment of Melee Academy! Today we’re going to deal with team tactics. While +Peter V. Dell’Orto is throwing down with a post on how to keep your berserker buddy alive to rage, maim, and kill with proper gusto, I thought I’d approach this from a back to basics type philosophy. That…

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Making grapples suck less in armed combat

Last post of Melee Academy was on getting into CC range with a grapple in one turn. +Mark Langsdorf picked up on this and showed a higher-percentage option to get into CC that takes two turns, and by his own notes, is really good at negating the hated Defense Bonus of a shield. Martin Leuschen made a…