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Pyramid #3/38: The Journey of the Dead

This is one of those interesting oddities that shows up in Pyramid from time to time. A truly systemless article that’s useful for any GM in any system, as well as being a trove of information to be mined I’m going to give away the ending, and note that this was far and away my…

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Pyramid #3/61: Eidetic Memory – The Devil’s Fist

In Pyramid #3/61: The Way of the Warrior, we see a very, very focused set of articles: six articles plus +Steven Marsh‘s intro and Random Thought Table, contributed by five authors . . . and the lead article was co-authored! That being said, this one was interesting. “How about a theme issue,” said Steven. BAM! And…

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GURPS Niche Protection – Capability vs. Execution

A comment that was recently made struck an idea in my head, and that was that what makes characters different is what makes the game fun. The differences in their capabilities. That struck me funny, and it took me a moment to realize why. GURPS allows two different characters that have completely identical capabilities to play…