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The Bait and Switch

I can’t find the thread anymore. But over at the SJG Forums, someone was talking about starting perhaps an Old West style game. But then, there would be Zombies. But the players wouldn’t know ahead of time. This brought up the concept of the Bait and Switch, where the players are ready for one style…

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A Sandbox is Born over at RPG Snob

Thursday is GURPS-day, and +Jason Packer just threw down the gauntlet. In one paragraph, plus some short supporting details, he sketched out enough of a compelling sandbox game intro to make me want to start running this exact setting in a game of my own. I love it. I love it so much that I will repost the…

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Metagaming for fun and profit

In the discussion of common pitfalls in GURPS (which was really common pitfalls in RPGs in general, for the most part, some of which applied more directly to GURPS), the topic of metagaming currencies came up. What is a metagaming currency? Well, I’ll pick on GURPS, since I can think of a few: Luck can…