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Follow-up musing on Rcl and Unready Weapons

+Harold Bauerle had an interesting comment/idea in response to my post yesterday. He posited . . . well, I’ll just quote his idea in full: Totally off the top of my head, but what if there was a stat whereby if you fired too many shot with a weapon it became Unready, and would need to…

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Ready . . . aim . . . BRAKKABRAKKABRAKKABRAKKA

Over on the SJG forums, there’s an interesting (if long) debate over the observation that all things being equal, it’s always better to fire lots of bullets at a target than just one, or even a short burst. The Example For example, let’s take a 500-yard shot, made by someone with Guns(Rifle)-13. That might seem…

Tally and Successes in FATE

I’m not a frequent FATE gamer, though it’s one of the games I’d really like to try a few times to see what it’s like. Nonetheless, +Rob Donoghue banged out an interesting post on using Tally Scores with FATE for getting random damage. It hinges on reading fate dice in a slightly different way, but since you…