Retroactive Planning in GURPS
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Retroactive Planning in GURPS

Thursday is GURPSDay, and it’s time to think ahead. We had a fun situation in this past Monday’s Aeon supers game. We decided to use the 4-As framework to make a plan. We gathered intel, we actually guessed at what was going to happen, and we were even right. Then we completely biffed it by…

Guns, Guns Sport, and Task Difficulty Modifiers
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Guns, Guns Sport, and Task Difficulty Modifiers

Thursday is GURPSDay, and a conversation on the Forums about modeling on-the-range use of Guns got me thinking about something. I suspect that it will cause a few issues when the rubber meets the road, but I also kind of like the general concepts. Right now, there are three flavors of fighting skills. The Combat version,…

Extreme Disadvantage for 5e
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Extreme Disadvantage for 5e

I was chatting with +Peter V. Dell’Orto and +Tim Shorts last night online, walking them through the basis of my Heretical DnD project.  We were talking about the consequences of taking wounds, or having had your Stress Points worn down. Just brainstorming in an idle fashion, tossing out ideas, and someone, I think Peter, mentioned that if things were…