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What is Grappling anyway?

Over on the SJG Forums, a thread emerged that has started to wind down with an interesting question. GURPS (and other systems) author Bill Stoddard asked a basic question. Acknowledging that his real-world experience with grappling was basically zero, and his familiarity with the goals and methods and lingo was limited enough that, well, let’s use his…

User commentary on Technical Grappling

Writes like feedback. Even negative feedback, constructively given, is useful. While I’m still waiting for +Erik Tenkar to review Technical Grappling (hey! where’d that bus come from?), I got a pleasant surprise when +Mitch French over at Don’t Forget Your Boots spent about 1,750 words talking about his impressions of my book. Highlights: He likes enough of the concepts that…

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You got your Technical Grappling in my Dungeon Fantasy

+Peter V. Dell’Orto gives a play report on how, despite what you might think, GURPS Martial Arts: Technical Grappling makes Dungeon Fantasy more awesome, rather than less. In fairness, he and I developed a huge treatment of this subject on our own, so it’s not “out of the box” ready to go, but it wasn’t that…