Escaping from the pit trap (Paizo and SJG) revisited

A while ago, I wrote a note about the relative perils of doing what is effectively a joint venture between any two companies. This was in relation to how cool I thought it would be, nonetheless, to have the world of Golarion written up for GURPS, and available for actual adventures. I’m playing and writing about the Jade Regent Adventure Path done with GURPS Dungeon Fantasy, and it’s tons of fun. I’ve heard tell of others doing the same thing.

Well, if you’re in the mood, check out +Andrew Hackard‘s last line in the April 13 Daily Illuminator.

“Thanks, as always, for your enthusiasm! I’m really proud of this set, and I hope that it brings Paizo for all of their help and for letting us play in their sandbox in the first place — they’ve been great partners and I look forward to working with them again very soon.”

Whether it’s more Pathfinder Munchkin or something deeper, more sinister . . . the unholy spawn of such twisted minds that hell itself recoils in shock [1] . . . I’m quite excited to see my favorite game company teaming up with Paizo for stuff. 
It’s possible to be a realist and an optimist at the same time. That way, all your surprises are pleasant ones!

[1] …and then goes squeeeeee! as that much fun is dumped in one place. I’ve heard hell has good parties, but the cover charge is kinda steep.

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