Forthcoming (Part 2)
Upcoming posts include:
- Serve up the fun or don’t serve at all
- Don’t forget to check the weather
- Cabaret Chicks on Ice, the Sequel!
- Realistic, Believable, Gritty, Cinematic
Upcoming posts include:
In a previous article, Violent Resolution looked at the skills used for ranged weaponry. In this column, I look at the weapons themselves. Similar to differentiation found in hand-to-hand weapons, differentiation in ranged weapons, including the titular guns, provide a way of showing strengths and weaknesses, and providing different dramatic opportunities, within games. Most games (but…
Wrapped up the first session of Alien Menace yesterday, in a special bonus session that had me forgetting to communicate with several of the players, because I used too many communication channels to do it (mail, chat, Google Groups, Google Calendar). I wanted to finish the mission, because it was only supposed to take one…
Last Sunday I intereviewed Steve Jackson (of Steve Jackson Games) on the Firing Squad. We spoke for about an hour (a bit less) about Ogre, a tiny bit of Car Wars, Munchkin, and GURPS. I’m in “post production” right now, editing the video. Transcription is in the works. I already have an audio file. I…
In a comment on a previous post, +Jeromy French brought up the oft-cited statistic that if a knife-wielding assailant is within 21 feet of a person with a holstered pistol, by the time you could draw your gun and ready it, you’re likely to have been stabbed. Possibly a lot. OK, forget reality for a moment. Is…
In a wild and likely unlawful combination of Throwback Thursday and GURPS-Day, I present something that I thought had been lost years ago. This was a head-poundingly complex shot at taking the old 3e rules (you can tell because of the Acc 10 assumption for the rifle) and asking the question “where does each bullet…
This one will be interesting and a bit tricky. The Druid is not a go-to class for me, so I have very limited experience. It’s also one that really pushes the boundaries of the sheet – but that’s OK. My Player’s Handbook is near to hand. Let’s start with the basics, and we’ll work the…
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Really looking forward to the last. I struggle with my own demand for realism in my gaming, when most of my gamer friends are not remotely interested.