Forthcoming (Part 2)
Upcoming posts include:
- Serve up the fun or don’t serve at all
- Don’t forget to check the weather
- Cabaret Chicks on Ice, the Sequel!
- Realistic, Believable, Gritty, Cinematic
Upcoming posts include:
I am looking for some help with finding appropriate level advancements for four “new” schools of magic for Wizards. The four schools each combine two of the existing traditions, which themselves have been associated with a particular futhark rune as part of the setting. The School of Doors includes the rune-magic of ansuz (divination) and…
Blogger has me at over 10.000 views since I started, less than two months ago. Google Analytics started up for me a few weeks after I started, but has me at 6500 views in about 60 days. It’s way more fun to write stuff when you know people are watching. What’s in the hopper? Well,…
Today the Firing Squad puts Nolan T Jones of Roll20 up against the wall, in a slightly-belated but much anticipated (at least by me) continuation of the Virtual TableTop topic for the RPGBA Blog Carnival. We’ll be discussing the ideal features of VTTs, where Roll20’s strengths and weaknesses lie, support for major and minor games,…
It’s been more than two years since I got the contract. But it’s out! I can’t think of a better GURPS Day present, of course. I’ll be doing a lot of Technical Grappling related posts in the coming days, and I hope that you guys all enjoy the book. *** So, now that I’ve regained…
I note today that Technical Grappling has now sold 300 copies since it went live on Sept 5 or thereabouts. Thanks to all who have purchased it, and I hope you are getting good use out of the book! I won’t lie and say I’m done with it, though. Mwa ha ha. If you haven’t…
One of the more challenging and enjoyable parts of writing Dragon Heresy is creating subclasses. Don’t get me wrong – the basic subclasses provided with the SRD5.1 are nice, and a good start. But the defining of additional sub-classes isn’t just an exercise of “ooh, cool powers.” I have done more world-building in defining these…
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Really looking forward to the last. I struggle with my own demand for realism in my gaming, when most of my gamer friends are not remotely interested.