Technical Grappling, now with ART!
According to +Sean Punch, Nikki Vrtis has received the art for my manuscript!
This may wind up being my shortest blog entry ever, but: SQUEEEEEE!!!
Ahem.
Very excited to have the book take that next step.
According to +Sean Punch, Nikki Vrtis has received the art for my manuscript!
This may wind up being my shortest blog entry ever, but: SQUEEEEEE!!!
Ahem.
Very excited to have the book take that next step.
This is a shout-out to +Emily Smirle . I fretted about my monsters chapter for Dragon Heresy. It was 91,000 words long, and a whole lot of problems. Well, I chatted with Em and +GodBeastX , and they noted that the best way to do this was probably a brute scrape of a text file. Turn it into an…
Don’t Bury the Lede I was on the Talking Crit show with Erik Tenkar and “Bad Mike.” We spoke for over two hours. It was ridiculous fun. Gaming Ballistic Patreon To help with ongoing funding of art and speed eventual time to delivery, Gaming Ballistic started a Patreon in January 2021. Here’s the weekly update on Patreon…
I had an unexpected surprise when Greg Porter himself responded to my post about scaling in GURPS and EABA. His comments and the back-and-forth he had with David Pulver are not to be missed. What? You missed them? Hie thee to the comments section of that thread. Read. I’ll wait. Good? OK, we continue. But…
In the previous post, I noted that roleplaying combat can vary from storytelling to a pure tactical exercise, but that in all cases it is important that both the player and the GM have a reasonable idea of how skillful their character actually is. In short, and to invert the title of the post: you…
The term “Armor as Dice” was coined somewhere on the GURPS forums to describe a method of treating armor using (oddly enough) dice instead of points of DR. It was a bit of parallel evolution – while I wasn’t the only one to come up with the phrase, I was using it in games as…
The Pathfinder game I play in with +Jeromy French, +kung fu hillbilly , +Matt Sutton , +Joshua Taylor , and +James Stanton is working through Skull and Shackles. We had started playing using the Organized Play rules, but did not find them to our collective liking. So we made the campaign switch, and now are playing characters of the not-nice variety. This is thus my…
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In an effort to get this book to come out quicker, I'm going to do my part to sit back and throw money at the screen until magic happens.
My first thought was "Active Release Therapy?" and then I though, oh no, wait . . .