Character Collections: Funded on Day One!

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.
Print at last! Print at last! Gaming Ballistic is pleased to offer Dungeon Grappling as a premium, print-on-demand version for those that want a physical product. I was nervous about this, but DriveThruRPG has the costs well understood, so I feel that using them to deliver a physical product is low risk to both backers…
We had a limited group – just +Anne Hunter and +Wright Johnson. The rest were no-shows, but Anne suggested game on anyway, to see if two 7th level barbarians could tackle the remainder of the adventure. It was not designed to be too difficult, because I started it before we had the playtest results in that showed that…
One of the more persistently annoying, aggravating, or at least frequently misused or abused parts of GURPS are the “trading time for CP” guidelines, which give some pointers at how much study might equal one character point. The guideline is roughly 200 hours of study with a decent teacher (or the equivalent) might give you…
A quick Dragon Heresy update. Things are moving along, and monsters are being written. I’m super-excited about my lizardfolk writeup, and the elementals and giants are pretty fun too. Actually, the undead are kinda awesome. Anyway, having a specific setting to tie monsters into is a great creative aid. In other news, I got some…
Over on the SJG Forums, user Railstar replied to a thread announcing last Thursday’s topic. It’s a valuable contribution to the discussion, so I reproduce it here: Disarms and Reach For GURPS at least, the Reach on Disarms is one reason to use it – because you can disarm someone from the combined Reach of…
Had an interesting question from +Mark Langsdorf about a situation that arose in his Mecha Against the Giants campaign. A SM+2 mecha (6 tons, ST85, Basic Lift 0.72 tons) wanted to curb-stomp a downed giant leader. That leader is SM+4, weighs 12 tons, and is ST160. He’s also got Wrestling at DX+4, which is a +3 bonus per…