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You got your Technical Grappling in my Dungeon Fantasy

+Peter V. Dell’Orto gives a play report on how, despite what you might think, GURPS Martial Arts: Technical Grappling makes Dungeon Fantasy more awesome, rather than less. In fairness, he and I developed a huge treatment of this subject on our own, so it’s not “out of the box” ready to go, but it wasn’t that…

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Gaming Ballistic’s Firing Squad welcomes Steve Jackson

Last weekend, I interviewed +Steve Jackson! I tried to get this on out on GURPS-Day, but the editing ran me past midnight and spooling the video took two freakin’ hours. During an interview that was about 50 minutes long, we covered Ogre and the Kickstarter, Munchkin, his recently released 2013 Stakeholder’s Report, and of course…

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Forthcoming: Firing Squad welcomes . . . Steve Jackson

Last Sunday I intereviewed Steve Jackson (of Steve Jackson Games) on the Firing Squad. We spoke for about an hour (a bit less) about Ogre, a tiny bit of Car Wars, Munchkin, and GURPS. I’m in “post production” right now, editing the video. Transcription is in the works. I already have an audio file. I…