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Administration

Two things are taking my blogging time right now. First is that +Jeffro Johnson is helping me get acquainted with the PERL script we use to get the GURPSDay thing going. His ownership and authorship of the script was always supposed to be temporary, but he’s just so efficient that we never really completed the knowledge transfer….

Heretical DnD: More on armor and combat simulations
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Heretical DnD: More on armor and combat simulations

Since my original forays into tinkering with the combat and narrative mechanics in D&D5, I’ve written a combat simulator to look at how quickly two combatants can drop each other using my rules assumptions, including for armor. I’ve found out a few things, which have sent me back to . . . not the drawing…