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Inching towards Technical Grappling

In his weekly update on all things GURPS, +Sean Punch notes: We made the final text corrections to GURPS Martial Arts: Technical Grappling, by Doug Cole (douglascole). We still have art wrinkles to iron out, however. Depending on how much you know about the internal production process, this may be cryptic. This is good news, though. I know what the text…

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Melee Academy: Reach basics

Welcome to the August installment of Melee Academy, which as always is a fine way to celebrate the fact that Thursday is GURPS-Day. Today’s topic was inspired by a pretty long forum thread on using reach weapons, and the impact of the Wait maneuver providing what seemed to be a sure-fire way of closing to…

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Actual Play: DF Jade Regent: Here there be dragons

After a very long absence, we returned to discuss . . . dragons. +Nathan Joy, the GM, says: “So, you have mariskos to the East, blocking the Path of Aganhei, weird things to the North that may have been heavily forshadowed in the windy pit o’ mean shaman, and a dragon that has recently been…