Sunday Review: GURPS Action 2: Exploits
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Sunday Review: GURPS Action 2: Exploits

This is a continuation of my comprehensive review of the Action series. The first volume, Action 1: Heroes, was 35 pages long, and revolved around creating characters, mostly via the vehicle of providing character templates and the means for fleshing them out. But it also fleshed out the concept of Wildcard skills, as well as…

Extreme Disadvantage for 5e
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Extreme Disadvantage for 5e

I was chatting with +Peter V. Dell’Orto and +Tim Shorts last night online, walking them through the basis of my Heretical DnD project.  We were talking about the consequences of taking wounds, or having had your Stress Points worn down. Just brainstorming in an idle fashion, tossing out ideas, and someone, I think Peter, mentioned that if things were…

GURPS Day Summary Feb 12 – Feb 18, 2016
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GURPS Day Summary Feb 12 – Feb 18, 2016

Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, there have been about 50 GURPS-Related posts from 28 or so blogs that have popped up on the radar screen, which is a nice chunk of reading material. Not every blog posts about GURPS every…