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New DF Game: Swashbuckling through the Darkwoods campaign

Yesterday we played the first session in +Colin Ritter‘s new GURPS Dungeon Fantasy campaign, which he calls Darkwoods. I decided to play another hand-to-hand combatant, this time a Swashbucker. But rather than a straight-up Swashy, I wanted to try my hand at a pirate. Thanks to +Sean Punch‘s take on the pirate theme from Pyramid #3/64: Pirates…

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Firing Squad Interview with James Introcaso

Today’s installment of the Firing Squad welcomes +James Introcaso , proprietor of the World Builder blog and all-around fun guy to talk with. We chat about the next edition of Dungeons and Dragons, his world-in-progress called Exploration Age, the edition wars, and other fun topics (like grappling!) having to do with RPGs. We spoke for nearly…

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Cinematic awesome vs. two mooks – what do you do?

In this post on the GURPS Forums, TheOneRonin was asking about how to fight multiple opponents in GURPS while unarmed. This was sort of interpreted to mean “I should be able to beat up many foes if I have Karate and Judo!” That wasn’t precisely fair, but the advice he received: expect to lose; expect…