Reloading Press: D&D conversions for more cartridges
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Reloading Press: D&D conversions for more cartridges

Just for fun, I used the Damage = 4 * Log5(Kinetic Energy) conversion on a longer list of cartridges than I provided here. As you can see, most weapons fit into a fairly small range of stats. The .22LR does about as much damage as a shortbow (between 1d6+3 and 1d6+4), where a 7.62 Battle…

Melee Academy: Disarming (by Kalzazz)
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Melee Academy: Disarming (by Kalzazz)

This is a guest post by Kalzazz on the GURPS Forums. He heeded my call to arms, and contributed this post on Disarming in GURPS. I have done some minor editing for formatting and flow, but that’s all. Disarming This is one of those things. Yes, GURPS has rules for disarming, but I can’t offhand…