GURPS Hexworld Challenge (with extra bonus Hite action!)
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GURPS Hexworld Challenge (with extra bonus Hite action!)

A week or so ago, I tossed down a concept about how one could encourage flexible and modular “setting” design supporting the upcoming Dungeon Fantasy RPG (Powered by GURPS). The goal would be to have ready-to-inspire areas to tromp around in, kill monsters, and take their stuff. The idea was reasonably well received. Some active…

GURPS Day Summary Apr 21 – Apr 27, 2017
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GURPS Day Summary Apr 21 – Apr 27, 2017

Welcome to the second year of GURPSDay, and here’s the final pull for you guys. We’re currently drawing content from 85 blogs, having picked up Matt Riggsby’s Tetsujin no Lllama. Only 15 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit more. It’s really that simple. More…

Feat Design and Dragon Heresy
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Feat Design and Dragon Heresy

Over on his blog, Brandon Stoddard offers up an in-depth analysis, from his perspective, of a giant list of feats in the Fifth Edition rules. He might have thrown in some Unearthed Arcana in there too. You might read his analysis and conclude he’s totally off his rocker. You might agree with every point. Regardless,…