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  • Ballistic’s ballistic equations
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    Ballistic’s ballistic equations

    Bygamingballistic October 9, 2015October 24, 2016

    I promise I’ll let this go at some point. But not today. In my little mishap from this past Tuesday, I estimate that I got tossed about 6-8 feet.  Well. That’s enough to calculate a trajectory! If we assume that I was launched at the most effective and efficient launch angle of 45 degrees for…

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  • Darwin Award Runner Up – Gaming Ballistic goes Ballistic
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    Darwin Award Runner Up – Gaming Ballistic goes Ballistic

    Bygamingballistic October 8, 2015October 24, 2016

    So, things got interesting this past Tuesday after I threw down my last post about ST and HP and whatnot. I was doing some yard work in the backyard, removing a large cluster of thorny plants. My intent was to kill them permanently by burning them down at the root. The only fuel on hand…

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  • Rescaling GURPS HP – some car thoughts
    GURPS | Uncategorized

    Rescaling GURPS HP – some car thoughts

    Bygamingballistic October 6, 2015October 24, 2016

    As as was driving in to work, I was thinking about the relationship between ST, HP, and damage. One of the potential solutions people have talked about to bring fisticuff damage, especially swing damage, in line with firearms has been to double HP and DR scores, add a (2) to all pi damage, and call…

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