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GURPS has Complex Rules? I don’t think so.

Thursday is GURPS-Day, and I was going to make a post about attack and defense options on lulls and flurries again, but I’m going to return to that at a later date. There’s an interesting thread on the Forums which makes the bald statement that “GURPS seems to be engineered for people that enjoy really…

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GURPS Niche Protection – Capability vs. Execution

A comment that was recently made struck an idea in my head, and that was that what makes characters different is what makes the game fun. The differences in their capabilities. That struck me funny, and it took me a moment to realize why. GURPS allows two different characters that have completely identical capabilities to play…

Interview Logistics – Questions Answered

Over on the GURPS Pyramid Forum, I was asked: Out of curiousity (and I don’t mean to pry or be untoward) can you explain at least in general what manner of expenses, challenges, and hoops and such are there in doing such an interview? How does the process work? Quickly, here’s how I do these…