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  • Actual Play | GURPS | Uncategorized

    Contemplating GURPS Campaigns

    Bygamingballistic June 20, 2013October 24, 2016

    I most often throw down some sort of tidbit or observation on rules and tinkering with them on GURPS-Day, but today, my mind is on campaigns. I’m starting to get the itch to GM one again. Not out of disappointment with the three in which I’m playing, but it’s a good way to ensure familiarity…

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  • Admin | Features | GURPS | Melee Academy | Uncategorized

    Melee Academy Collection

    Bygamingballistic June 16, 2013October 24, 2016

    I’m taking the really useful and fun stuff being written for Melee Academy, as well as other good posts that come my way, and collecting them under a separate page: Melee Academy. Watch this page for new stuff that helps get people’s arms wrapped around fightin’ in GURPS, and if you see something on another…

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  • GURPS | Uncategorized

    Keeping it fun: periodic action other than fighting

    Bygamingballistic June 16, 2013October 24, 2016

    +Jake Bernstein sent me this note via my Google profile, and it seemed like a good topic by itself: Just had a random thought about this topic. I’m pondering a Banestorm game, and I am thinking of how to resolve the very “in-play” specific problem of archers and mages needing lots of time to get off…

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