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Applying MECE to GURPS Attack-Defense options

In my old job, there was a principle called MECE. Mutually Exclusive and Collectively Exhaustive. This was applied when trying to organize information that already existed into groups for later analysis. This might be a customer demographic, or slicing a business into segments based on some sort of grouping, maybe to figure out which part…

Other People’s Posts: A Plethora of Good Stuff

There’s a bunch of pretty awesome stuff going on elsewhere, so I thought I’d link to them. Most of you probably follow these guys anyway. +Mark Langsdorf is doing great stuff over at No School Grognard. A lot like me at the beginning, he has a backlog of great ideas that he’s playtested over the years in…

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Pathfinder read-through – Chapter 6: Equipment

Well, been a bit since I’ve looked at Pathfinder, so it’s time to return to the read-through. A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the…