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  • GURPS | Uncategorized

    Sticking it to ’em: Impaling Damage Type in GURPS

    Bygamingballistic January 16, 2013October 24, 2016

    This is a bit of a design gripe, though I don’t know if any of my potential solution brainstorms are worth the hassle of doing anything about it. Still, we’re all entitled to a few disgruntled moments over not much, right? I’m not a big fan of the impaling damage type. There are two benefits to…

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  • Admin | GURPS | PFRPG | Uncategorized

    Pathfinder read-through: Here we go/prelude

    Bygamingballistic January 15, 2013October 24, 2016

    Over the next few days/weeks, I’ll be reading through the Pathfinder rules cover-to-cover and making comments. This serves two purposes – a very long series of blog entries, which since I like to post something fresh every day or so, is nice to have a go-to source for something to write. Also, I’ll be comparing…

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  • GURPS | Uncategorized

    Realistic, Cinematic, Believable: Believabiity as Rule Zero (Part 1)

    Bygamingballistic January 14, 2013October 24, 2016

    I was going to post this one today. But after 36 hours traveling and very little sleep, I realized that I had it wrong. At length. I’ll be revisiting this, most definitely. But I will say this: I was going to set up “believable” as an overall goal that people who clamor for “realism” actually…

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