Wow. That’s going to be long . . .
My writeup of Chapter 3: Classes for Pathfinder is about half done. Six classes down, and it’s already over 2,700 words.
Breaking it into two parts for sanity.
My writeup of Chapter 3: Classes for Pathfinder is about half done. Six classes down, and it’s already over 2,700 words.
Breaking it into two parts for sanity.
This is a nice unboxing video of the Four Perilous Journeys “ALL THE THINGS” pledge level. All five adventures (and the 1-2% error rate on Vampire Hunter Belladonna for assembly problems did not affect this order, so yay!), plus the counter sheets and card deck. Engage MN Passive Voice: “Nice things are said.” Plus:…
This is an article-by-article review of Pyramid #3/57: Gunplay. While I don’t usually do this, the subject matter of this issue is just what this blog ordered, and even if one of my own articles is in it, I really think every article, and nearly every word, of this issue is worth reading. So, a…
I’ve decided that I’m going to post a weekly update on the goings on with Gaming Ballistic (the company). So here’s the first installment! Company Administration Making good use of the legal contracts for purchasing services that I sourced early in setting up the company. Thus far, the contract format and pay terms have…
Really couldn’t be happier with this.
This is the first real “meat” chapter in the Pathfinder RPG book, and it’s a short one. Still, it gives a flavor for what is to come from a game design point of view. The chapter opens with seven individuals who can probably divide up 7% body fat between them. I’m not sure if that’s…
Over on his blog, Brandon Stoddard offers up an in-depth analysis, from his perspective, of a giant list of feats in the Fifth Edition rules. He might have thrown in some Unearthed Arcana in there too. You might read his analysis and conclude he’s totally off his rocker. You might agree with every point. Regardless,…