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New Ammo Type: Holy Grail or Marketing Hype

There’s a new bullet in town, and naturally things are all atwitter. What would the stats be if you did the new RIP bullets in GURPS? It’s basically a solid copper bullet, with trochars that are designed to expand (like other hollow-point bullets like the Ranger SXT and other ‘petal’ style ammo). The difference lies…

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Ballistic Ratings and the WTF of Armor as Dice

Yesterday’s post on Armor as Dice generated more commentary than any content-related post I’ve had in a while. So booyah, that’s good. Lively discussion and all that. However, +Jason Packer asked a question that echoed (and contrasted with) another poster’s comment about ensuring that you just subtract armor from damage and, if this is greater than zero,…

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Armor as Dice – what and why?

The term “Armor as Dice” was coined somewhere on the GURPS forums to describe a method of treating armor using (oddly enough) dice instead of points of DR. It was a bit of parallel evolution – while I wasn’t the only one to come up with the phrase, I was using it in games as…