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GURPS 301: Evaluate

It’s generally found, I’ve noticed, that not too many people take the Evaluate maneuver in GURPS combat. At “only” +1 per turn, by and large it’s a less desirable option than whacking away at your foe with your weapon of choice.  Since many fights seem to involve a lot of circling – which could be cascading…

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Retroactive GURPS-Day Post: Setups and Feints

Over on the SJG Forums, a poster going by Varyon dropped in and threw down some concepts for how to do an actual Feint out of a setup. One of the conceits of the setup attack is that, well, it’s the same as a Deceptive Attack, but defers the bonus to a later time. There…

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Committing to Dual-Weapon Attack

A follow-up to my GURPS-Day post from yesterday. One concept that came up after the comment threads was whether a DWA is really an All-Out Attack (Double) and should just be left that way. I don’t think so; after all, the picture in that post is me training dual-weapon use, and getting in a strike…