|

Technical Grappling: PUBLISHED

It’s been more than two years since I got the contract. But it’s out! I can’t think of a better GURPS Day present, of course. I’ll be doing a lot of Technical Grappling related posts in the coming days, and I hope that you guys all enjoy the book. *** So, now that I’ve regained…

| |

Increasing mobility while using The Last Gasp

Movement in GURPS combat is incredibly generous. Every turn, you may begin from a standing stop, travel in one second (or a part of it) up to your Move, which may be 4-7 yards, and wind up perfectly still and balanced, ready to either not move, continue your pace, turn, accelerate to attack speed, or…

| | |

Melee Academy: Reach basics

Welcome to the August installment of Melee Academy, which as always is a fine way to celebrate the fact that Thursday is GURPS-Day. Today’s topic was inspired by a pretty long forum thread on using reach weapons, and the impact of the Wait maneuver providing what seemed to be a sure-fire way of closing to…