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Thrust, Parry, Step . . . pressing your opponent in GURPS

This post has a temporal shift. The link that inspired the post happened a month ago. Then I returned to it. Interesting what a month brings . . . ******* There’s a reason I follow Jeffro’s blog, since his post here crystallized something I’ve been toying with for a while. In GURPS, if you’re attacked, you…

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Skill Levels for Melee Combat in GURPS: Gladiatorial Smackdown

So, I wrote this Big Long Post on melee skill levels in GURPS. It got a lot of favorable attention. Then, on Saturday night, March 2, I joined +Vaclav Tofl and +Michael Keenan in a Gladiatorial smackdown. We each played 75 point characters, and since there were two PCs and five pre-gens, Michael and I were on the same team….

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Melee Skill Levels: A surplus of Awesome

Inspired by a post from +Patrick Halter. OK, so you’ve got a highly competent character. Maybe it’s DF. Maybe it’s Monster Hunters. But with 250-400 points and a smackdown focus, you can bring the hurt with the best of them. Problem is, you’re new to GURPS. Your GM is sitting there looking at you with that…