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GURPS 101: Responding to a pair of GURPS 101 posts

Looks like things are getting more interesting. Geoffrey Fagan made some notes on Social Traits in GURPS, with three more parts on the way (to appear weekly). Also, Roger Bell-West has started a blog of his own, and has penned an article on Rapid Fire and Shotguns in GURPS 4th edition. Responding to both! Social Traits…

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Calling All Bloggers: GURPS 101 and Melee Academy

+Peter V. Dell’Orto , +Mark Langsdorf , +Christopher R. Rice , and +Jason Packer have been dutifully adding to the tally of posts in the Melee Academy and GURPS 101 sections, which is awesome. However, and this is key: we write this stuff because we know each other, we like the system, and whatnot. That being said: we’re far from the only…

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Time of Flight in pen-and-paper RPGs

This is a response to a post +Gerardo Tasistro made a bit ago about when time of flight matters in RPGs. He’s positing that it’s not enough to know when in a turn sequence you act, but sometimes it’s key to know when – sometime later – the consequences of your action actually occur. I started to…