Fate Point Economy – Random thought

I’ve been reading some posts recently mostly expressing dissatisfaction on the Fate Point Economy for the Fate system. I was wondering if it would be interesting if instead of a certain number of Fate Points for each character, that players could invoke as many aspects as many times as they’d like, but each time they…

Increasing Dodge through skill
|

Increasing Dodge through skill

There’s a pretty interesting thread over on the forums where someone was asking a bunch of questions about Martial Arts and Technical Grappling. So +Peter V. Dell’Orto and I are both happy. But one point the author makes is that if you take two fighters, one ridiculously skilled and the other not-so-much, that as awesome as their…

Back to School: Learning rolls

Back to School: Learning rolls

SJG published GURPS Social Engineering: Back to School not long ago. I’m a credited playtester, and one thing I can tell you about the playtest was that it was . . . lively. I’ve not yet reread the draft since it was published, though that’s on my to-do list. The book does tackle one of…