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Gasping Simplified

Over on the forums, a poster asked another about a comment made that the writer used a simplified version of both Technical Grappling and The Last Gasp. The first poster noted that TLG was “complicated,” and asked for what simple rules were in place. While I think I might take exception to the complicated thing,…

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You got your GURPS in my D&D!

Over on Google+, +Benjamin Baugh was thinking about damage reduction in place of increased hit difficulty for D&D armor. This obviously strikes a chord with this GURPS (and D&D) player, and I replied: Even if you run screaming from the game, the implications of negated attacks and armor as damage reduction/resistance are fully fleshed out in GURPS….

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Attunement in D&D5e

In Monteporte 44, the session began and ended with animated discussions on the rules for attunement to magical weapons. +Rob Conley had created a chart or an excel file listing all the weapons that required attunement from the DMG, and we played around with the concept a bit. We all, I think, liked the general concept of…