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Pyramid #3/61: Coming to Grips with Realism (Technical Grappling Designer’s Notes)

In Pyramid #3/61: The Way of the Warrior, we see a very, very focused set of articles: six articles plus +Steven Marsh‘s intro and Random Thought Table, contributed by five authors . . . and the lead article was co-authored! That being said, this one was interesting. “How about a theme issue,” said Steven. BAM!…

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Round 2 of Errata for Technical Grappling

A new revised version of Technical Grappling is now live. If you’ve already got a copy, you’re going to want to download it again. The alterations are significant and beneficial. If you don’t have a copy, you need run right over and get one. Thanks again to Steve Jackson Games and +Steven Marsh for allowing this sort…

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Pyramid #3/61: Way of the Warrior

This one will be quick (mostly because I’m having lunch and behind my work firewall), but today’s Pyramid Magazine is out, and it’s tremendous. What’s in it? A truly stupendous article by +Sean Punch and +Peter V. Dell’Orto with DF power-ups for the swords and smiting set. This wonderful piece of badassery is 11 pages of pure awesome. Things…