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Relationship Mapping and Complicated Stories

In yesterday’s post on +Rob Conley‘s Majestic Wilderness D&D Campaign, I noted the difficulty of keeping all of everything straight. Part of that was trying to integrate the map and geography, the PCs themselves, getting a feel for my own character, as well as being dropped in the middle of things. Ready? OneTwoThreeFIGHT! But the more…

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Majestic Wilderlands (D&D5) – First game

This may be a short post. My newly-made Paladin charged into the opening fight as per his “seek out the baddest guy” custom, and got nailed for a crit for 4d8+2 damage, for 22 points. That brought him down hard from 38 hp. Several misses later, Mark (my guy) gets hit again for 9, though…

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Pyramid #3/72 – Alternate Dungeons Review (Random Thought Table: To Conjure The Unknown)

I finally finish up my review of this issue, Alternate Dungeons, with +Steven Marsh‘s Random Thought Table. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and total mayhem. Alternate Dungeons takes this and attempts to come at you sideways. The previous reviews…